Mortal Kombat's Legacy Kollection: An Almost Perfect Triumph for the Fighting Game Franchise
Mortal Kombat still possesses many hidden mysteries and the ability to amaze, over three decades after its original launch in arcades. The recent anthology spanning the franchise's earliest days, featuring four arcade games, several home system versions, and derivative games, is more than simply a faithfully reproduced collection of iconic titles along with lesser-known entries — it's also a detailed chronicle about the development of the iconic franchise.
As a dedicated enthusiast of the series who has carefully followed its origins and transformation, there was much to discover for me to discover and admire about the series.
What Defines the Legacy Kollection
Mortal Kombat: Legacy Kollection similar to previous classic compilations from the development team Digital Eclipse, part historical documentation, section playable historical record. This compilation features simulated releases of the pioneering arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of several of these titles. The collection even includes the series' ventures at spin-off titles, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — some of the brand's most criticized releases.
The Legacy Kollection thus isn't a greatest hits compilation, but a study of Mortal Kombat's early days, when developer Midway and series co-creators the creative duo behind the series were determining how to make a fighting game, digitized from footage of real actors, as they went along. Watching the documentary — that features historical videos, contemporary discussions, and digital copies of vintage posters, comics, and including internal communications — it's remarkable to see how the series transformed from humble beginnings to a worldwide phenomenon. It's genuinely amazing to watch a handful of young game developers, working with minimal planning or oversight, focus their cultural enthusiasms into establishing an enduring gaming brand.
Educational Component
The educational segment of Mortal Kombat: Legacy Kollection charts the rise of the combat franchise and the developers' professional journeys at the currently closed Midway. It further illustrates how the very same individuals addressed how to consistently surpass their achievements, encountering significant pressure to repeat their achievements. It serves as a compelling period piece made from VHS tapes and traditional photos and pencil sketches, which demonstrate the hands-on approach of the franchise's production method and how oral tradition helped circulate its mysteries and undisclosed elements of the series in its arcade heyday. Presented in manageable segments, it's an eminently watchable set of brief historical films that includes titles, illustrated stories, cinematic adaptations and even the silly live-action tour. The collection additionally features some never-implemented techniques and character sprites among its previously unreleased material.
Interactive Gaming
Placed within the five-segment historical film's chronology are invitations to experience the actual titles. During specific moments, audience members can jump into a game of Mortal Kombat or a console adaptation to revisit its gameplay and visual presentation, emulated nearly perfectly on modern hardware.
I allocated the majority of my time experiencing the original arcade titles, specifically Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here stand the test of time, especially in local multiplayer matches. However, facing the computer-controlled adversaries in these titles is a demonstration of how basic and unbalanced the coding existed in the franchise's pioneering releases. CPU-controlled opponents clearly employ dishonest tactics or are conversely remarkably unintelligent. Lacking another person to compete with — internet multiplayer exists in the majority of included games, but rather basic in functionality — you'll be missing out.
Display Features
The twenty-three accessible Mortal Kombat titles in the anthology, a combination of arcade, console, and handheld games, are accurately emulated, though I have noticed a handful slight anomalies — mostly input lag and the occasional bug, especially with Mortal Kombat 4. And while the games are largely presented as-is, the development team has incorporated various clever convenience enhancements and display customization choices. For example, you can choose to display fighter-specific techniques on-screen and choose to enable infinite time to complete lethal techniques. Also included are choices for accessing hidden fighters, without having to perform some esoteric trick to unlock them.
Graphically, the titles can be enjoyed with multiple filters and visual treatments. Mortal Kombat: Legacy Kollection offers very realistic options that simulate the cathode-ray tube displays of arcades or home televisions, or the monochrome green display of a Game Boy. A particularly nice touch is the choice to enable gaming hall-style borders surrounding the screen, with the specific combat game you're playing accurately and softly reflecting against the faux black plastic borders. It's quite aesthetically pleasing.
Extra Content
Players will discover multiple nice touches beyond the historical footage and recreated vintage titles, featuring an audio component that enables players to reexperience the music from multiple Mortal Kombat games excluding the sounds of combatants violently defeating each other. Additionally included are character profiles that contain backgrounds and the various bits of lore shown through arcade games' attract mode screens and endings.
Lost Media Recovery
Among the most significant features for hardcore Mortal Kombat fans is the ability to access a example of historically missing material in the form of Ultimate Mortal Kombat 3 Wavenet Edition. This version of the game, a slightly updated version of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at head-to-head network battles in arcades. The online-enabled release of the game is practically indistinguishable to UMK3, but featured the capability to battle network competitors and contained several small bug fixes and balance. Yet this online edition never gained traction, in part